Roadmap
Where SOLENFROG is today, and where it's headed next.
This roadmap reflects current development priorities, not a promise. Order and scope can shift based on player feedback, security review findings, and on-chain conditions.
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Phase 0 · Live Today
ShippedThe core loop is built and playable end-to-end on devnet right now.
- Gathering & resource nodes: ore veins, fishing, hunting
- Crafting with five rarity tiers, Common through Legendary
- Marketplace with atomic on-chain escrow (treasury + burn fee split)
- Arena PvP combat and on-chain wager escrow with referee-attested results
- Quests, cosmetics, and a referral program
- Passive HP regen, healing consumables, and a Town Healer fountain
- Attack animations, hit/weaken feedback, and sound effects
- How to Play & Documentation pages
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Phase 1 · Launch Readiness
In ProgressEverything that has to be true before a real player risks real $SOLENFROG.
- Full end-to-end devnet testing of the Marketplace and Arena wager flows
- Security review of the on-chain escrow and wager programs
- Production treasury and referee key generation
- Mainnet cutover: real $SOLENFROG mint, redeployed program, live config
- Production deployment with cron jobs running on schedule
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Phase 2 · Content Depth
PlannedMore world to explore once the foundation is live.
- New maps and realms beyond Town, Fishing, Hunting, and the Arena
- More creature types and boss-level encounters
- Deeper, multi-step quest lines instead of one-off fetch quests
- Leaderboards: Gold, kills, and wager winnings
- An expanded cosmetics catalog
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Phase 3 · Economy & Community
PlannedTurning solo play into something players build together.
- Guilds and parties
- World chat moderation tooling
- A public stats and leaderboard page
- Seasonal events that recycle Gold/$SOLENFROG sinks to keep the economy healthy
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Phase 4 · Ambitious / Long-Term
PlannedThe bigger bets, once the core game has proven itself.
- A mobile-friendly client
- NFT-bound rare cosmetics
- Staking or governance mechanics for $SOLENFROG holders